B1E15 The Beacon
Donobis (Tiefling paladin, Bill), Mareshi
(human Cleric, Tony), Draggo (Dragonborn Barbarian, Brian), Thokk
(half-Orc Warlock, Duane), Knott (Firbolg Druid, Matt), Fabian
(1/2 elf Bard, Goeff)
Enroute to the southern
beacon of light near the Spine of the World, we came upon more tribesmen
of the Bear Clan that plodded along as if in a trance. We cast “Hold
Person” on the last member and took him captive. Casting aside his
chardalyn axe, his charm/curse removed, we learned the light was like a beacon
calling them forth. The chardalyn even tainted their reasoning such that the
chief ordered the women and children sent into the cold at the mercy of the Ice
Dragons. Gunthokk was willing to join our cause to silence the beacon
and free his tribesmen. Thus, we followed his tribe at a distance and soon
watched them enter a large fortress (thousands of years old) carved into the
mountain face.
We explored the exterior
without finding other entrances. Thus, we too approached the gate as if in a
daze. A female voice called out “What brings you?” Long pause before Fabian
answered, “The beacon.” The gates opened and even the interior portcullis raised,
allowing us to enter unto a long narrow hallway. The walls and doors were made
of stone with metal hinges. Snoring to the left implied soldiers. An open area
offered an iron-cage elevator, but a fog breathe in the corner suggested an
invisible Duergar to dissuade our further inspection till we knew more of the
forces inside. Another open room included a shaft from where the beacon light
intermittently pulsed up and out a 2nd story window.
Skipping a locked door,
we proceeded to the adjacent unlocked door that offered a bedroom with a trunk
flanked by braziers. Upon entering the empty room to ransack the chest, 2
poisoned darts ricocheted off Thokk’s armor who was also being attacked by the
mimic chest. We heard the scramble and saw the tiny Duergar (hidden under the
bed) slip out thru a mouse hole. While Donobos and Knott aided Thokk, Mareshi
returned to the locked door where he suspected the Duergar escaped. A female
voice from inside called out, “I smashed the small Duergar for you.”
With the mimic
eliminated, we joined Mareshi who was talking to Grandufo Musguard (Queen of
the Underdark). She offered, “Seems we have a common foe. The tiny duergar was
the son of Zardarok who has grandiose plans to takeover Ten-Towns and the above
ground lands. Even thinks I’d join him as his paramour. The light? To draw his
slaves enthralled by the chardalyn to be sacrifices in his ritual to call forth
a dragon. I can offer my loyal duergar to aid you in stopping his plans. The
Bear Clan tribesmen have already been sacrificed in the furnace below,
accessible by that elevator you saw. My men will descend by another elevator
further west.”
But first we checked
Zardarok’s room that held a diorama of Ten-Towns with a toy dragon suspended
above that flew back and forth per manipulation of strings. Such detailed
plans! Thokk broke open a trunk that include a few treasures. But more important: a leather scroll case that
held a parchment with a series of 8 sequences of three numbers. Some kind of
code.
We descended via the
elevator and were ushered onward by two of the queen’s men (after we correctly
answered, “Whose side?”). 4 Quaggoth (guarding 3 doors) threatened till we
involved the queen’s men to lock them up. Knowing we needed to go west, we opened
the 3rd door: 2 Duergar attacked. And 2 more Duergar came forth from
the 1st door! It turned out the 1st and 3rd
doors opened to arrow-slit chambers to protect the 2nd door passage
further into the fortress.
If the Duergar didn’t
sound an alarm, Donobos’ use of his Thunderous Smite announced
our presence! Which explained the forced that appeared from the center door:
Duergar in the rear prodded forth an Umberhulk with 3 Rust-Monsters in the lead! Donobos’ new
armor was being eaten! Knott’s cast Moonbeam drove the Umberhulk burrowing
underground which allowed the rest of us to deal with the manageable threats
with weapons and spells.
As Donobos chased the
wounded Duergar (to stop his report of events and our force), the others
eliminated the Rust-Monsters and even the Umberhulk. But there was little time
to regroup and heal when Donobos returned with his own report, “I found the
forge were 13 Duergar, 6 more Quaggoth, and 3 undead Duergar await. Did I
mention the dragon has already been called forth?!”
Next stop: Dealing with the forge forces!
Next Episode:
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