B1E12 The Whale’s Bell
Donobis (Tiefling paladin, Bill), Mareshi
(human Cleric, Tony), Draggo (Dragonborn Barbarian, Brian), Thokk
(half-Orc Warlock, Duane), Knott (Firbolg Druid, Matt), Fabian
(1//2 elf Bard, Goeff)
We follow up on the rumor of the
Frostmaiden Auril
living on a misty isle among the Sea of Moving Ice. Perhaps we can catch a ride
on the back of the rumored whale with a boat on its back.
On our trek north We were
intercepted by a humanoid with a spotlight shining from where his head would
be. It is drawn to Thokk who carries the weather device. We deal with its frost
breath and ice mephits.
We reach the edge of the moving
ice and find an abandoned cabin. Near a hole in the ice is a large boulder with
a bell attached. Ringing the bell summons a vulture. Knott talks with it to
learn a sperms whale named Angajuk is who we seek. Soon Angajuk surfaces in the hole
with a house on its back.
He trusts us enough to transport
us to the island where we think the ice maiden Auril lives. Days travel before
we arrive at a dock. We’re told to “Knock” to call back the whale.
An ice mephit (Sofo) appears who
willingly tells us of the maiden and her pet 'Roc'. Sofo is willing to give us
a tour to include showing us her most recent frozen victims. Along the
way, we also see many shipwrecks frozen in the ice. Many frozen animals (bear,
elk, wolves) that prove to be very detailed sculptures. Sofo is matter-of-fact
telling how Auril can activate them at will. Hours later we come upon an ice
wall with humanoids frozen inside. Pirates who came to rob Auril. As for the
troll also encased: happenstance wrong place.
We soon realize the island is
shaped like a snowflake. We come across a frozen body guarded by a live weasel
(the frozen wizard's familiar, Velenor). Knott talks to it to learn, "My
master lies here frozen." Knott picks up the orb to hear, "I am Professor
Skant; I was taken from the Arcane Brotherhood by Nass who lies here
frozen because of her arrogance. I came here looking for a book from the
city of Ythryn. It is the Codicil of White
which contains the Rime of the Frostmaiden which can open the path to Ythryn.
Beware of Auril's skeletal guardians.”
Professor Skant is a sentient
magic item called a Professor Orb. It is
extremely knowledgeable on Netheril, Vampires, making elvish elixirs and a
creature called the Tarrasque.
Realizing we are outmatched to
confront Auril at this time, we settle for scavenging the pirate ships. Along
the way, Knott learns from the orb that Netheril was a flying city. Without
their magic, the cities fell from the sky.
From the ships:
#2- 20 ghouls not worth engaging.
#4- carrion crawlers wielding
tridents.
#3- giant sharks.
#6- large walrus worth a
vial tied around is neck that he gives to Knott, "My druid friend Ravasyn
rid me to give to whomever comes calling."
#8- chest with magical trident
along with to much good and silver to carry.
#5- a coven of hags! Nope.
CLUES/QUESTIONS: Can we trust this Professor Skant? Didn’t we hear rumor
the brotherhood is plotting the takeover of Ten-Towns?!
Next stop: Pirate ship
Next Episode:
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